ExplainIt: Improving Student Learning with Explanation-based Classroom Response Systems
ExplainIt:通过基于解释的课堂响应系统改善学生的学习
基本信息
- 批准号:2111473
- 负责人:
- 金额:$ 145.65万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2021
- 资助国家:美国
- 起止时间:2021-10-15 至 2025-09-30
- 项目状态:未结题
- 来源:
- 关键词:
项目摘要
This project aims to serve the national interest by creating ExplainIt, an innovative explanation-based classroom response system that provides real-time support to undergraduate STEM students and instructors by using natural language processing to analyze student explanations of STEM phenomena. The project will advance understanding of how to improve undergraduate STEM education by providing real-time formative feedback to each individual student and real-time summaries to instructors so they can quickly adapt their instruction to the current needs of their students. The project will produce significant theoretical and practical advances in undergraduate STEM education. It will lead to a deeper understanding of how students learn with explanation-based classroom response systems, including the learning gains and improvements in student engagement. It will also lead to a set of effective instructional support principles for explanation-rich classroom interactions that will be broadly applicable in multiple STEM disciplines and in diverse institutional settings. Together, these advances will yield fundamental improvements in undergraduate STEM education.Three goals guide this project. First is to create the ExplainIt explanation-based classroom response system. Second is to produce empirically grounded research results on adaptively supporting student learning and engagement with ExplainIt. Third is to develop online resources that enable instructors to easily integrate ExplainIt into their teaching. Each year, instructors in biology, computer science, and physics will contribute to the design, development, and evaluation of the ExplainIt software. The project will investigate conditions under which improved student learning occurs by evaluating ExplainIt in a wide range of undergraduate STEM courses. ExplainIt will be evaluated with more than 6,000 students in introductory courses, lower-division courses, and upper-division courses. The evaluation will have a dual focus: evaluating ExplainIt’s effects on students’ STEM learning (conceptual knowledge, problem solving), and evaluating ExplainIt’s effects on improving students’ engagement in STEM (STEM self-efficacy, STEM interest). The project team will grow the ExplainIt community of practice through workshops and presentations at conferences on biology education, computer science education, and physics education, as well as through webinars and social media. The NSF IUSE: EHR Program supports research and development projects to improve the effectiveness of STEM education for all students. Through the Engaged Student Learning track, the program supports the creation, exploration, and implementation of promising practices and tools.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
该项目旨在通过创建ExplainIt来服务国家利益,这是一个基于解释的创新课堂响应系统,通过使用自然语言处理来分析学生对STEM现象的解释,为本科STEM学生和教师提供实时支持。该项目将促进理解。如何通过向每个学生提供实时形成性反馈和向教师提供实时总结来改进本科 STEM 教育,以便他们能够快速调整教学内容以满足学生当前的需求。本科STEM教育。有助于更深入地了解学生如何通过基于解释的课堂反应系统进行学习,包括学习收益和学生参与度的提高,它还将产生一套有效的教学支持原则,以实现广泛适用的解释丰富的课堂互动。这些进步共同将为本科生 STEM 教育带来根本性的改善。该项目的三个目标是创建基于ExplainIt 的课堂响应系统。适应性地支持学生的学习和参与第三是开发在线资源,使教师能够轻松地将ExplainIt融入到他们的教学中。每年,生物学、计算机科学和物理学领域的教师都会参与ExplainIt软件的设计、开发和评估。通过在广泛的本科 STEM 课程中评估 ExpandIt 来改善学生学习的条件,ExplainIt 将针对入门课程、低年级课程和高年级课程对 6,000 多名学生进行评估。重点:评估ExplainIt对学生STEM学习(概念知识、问题解决)的影响,以及评估ExplainIt对提高学生参与STEM的影响(STEM自我效能、STEM兴趣) 项目团队将通过发展ExplainIt实践社区。 NSF IUSE:EHR 计划支持研究和开发项目,以提高全民 STEM 教育的有效性。通过参与学生学习轨道,该计划支持有前途的实践和工具的创建、探索和实施。该奖项反映了 NSF 的法定使命,并通过使用基金会的智力价值和更广泛的影响审查标准进行评估,被认为值得支持。 。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
James Lester其他文献
Machine Learning Research 1989-90: Final Report
机器学习研究 1989-90:最终报告
- DOI:
- 发表时间:
1990-09-14 - 期刊:
- 影响因子:0
- 作者:
A. Souther;K. Murray;James Lester;L. Acker;Erik Eilerts;David Severinsen - 通讯作者:
David Severinsen
A multi-level growth modeling approach to measuring learner attention with metacognitive pedagogical agents
使用元认知教学代理衡量学习者注意力的多层次增长建模方法
- DOI:
10.1007/s11409-023-09336-z - 发表时间:
2023-03-03 - 期刊:
- 影响因子:3.3
- 作者:
Megan D. Wiedbusch;James Lester;R. Azevedo - 通讯作者:
R. Azevedo
Affective Dynamics and Cognition During Game-Based Learning
基于游戏的学习过程中的情感动态和认知
- DOI:
10.1109/taffc.2022.3210755 - 发表时间:
2022-10-01 - 期刊:
- 影响因子:11.2
- 作者:
Elizabeth B. Cloude;Daryn A. Dever;Debbie L. Hahs;Andrew Emerson;R. Azevedo;James Lester - 通讯作者:
James Lester
Enhancing Stealth Assessment in Game-Based Learning Environments with Generative Zero-Shot Learning
通过生成零样本学习增强基于游戏的学习环境中的隐形评估
- DOI:
- 发表时间:
2024-09-14 - 期刊:
- 影响因子:0
- 作者:
Nathan L. Henderson;Halim Acosta;Wookhee Min;Bradford W. Mott;Trudi Lord;F. Reichsman;Chad Dorsey;Eric N. Wiebe;James Lester - 通讯作者:
James Lester
Disruptive Talk Detection in Multi-Party Dialogue within Collaborative Learning Environments with a Regularized User-Aware Network
具有规范化用户感知网络的协作学习环境中多方对话中的破坏性谈话检测
- DOI:
10.18653/v1/2022.sigdial-1.47 - 发表时间:
2024-09-14 - 期刊:
- 影响因子:0
- 作者:
Kyungjin Park;Hyunwoo Sohn;Wookhee Min;Bradford W. Mott;Krista D. Glazewski;C. Hmelo‐Silver;James Lester - 通讯作者:
James Lester
James Lester的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('James Lester', 18)}}的其他基金
AI Institute for Engaged Learning
人工智能参与学习研究所
- 批准号:
2112635 - 财政年份:2021
- 资助金额:
$ 145.65万 - 项目类别:
Cooperative Agreement
EAGER: Collaborative Research: Building Capacity for K-12 Artificial Intelligence Education Research
EAGER:协作研究:K-12 人工智能教育研究能力建设
- 批准号:
1938778 - 财政年份:2019
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Collaborative Research: PrimaryAI: Integrating Artificial Intelligence into Upper Elementary Science with Immersive Problem-Based Learning
合作研究:PrimaryAI:通过基于问题的沉浸式学习将人工智能融入高年级基础科学
- 批准号:
1934153 - 财政年份:2019
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Collaborative Research: FW-HTF: Augmented Cognition for Teaching: Transforming Teacher Work with Intelligent Cognitive Assistants
合作研究:FW-HTF:增强教学认知:利用智能认知助手改变教师工作
- 批准号:
1840120 - 财政年份:2018
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Supporting Student Planning with Open Learner Models in Middle Grades Science
通过中年级科学的开放学习者模型支持学生规划
- 批准号:
1761178 - 财政年份:2018
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Multimodal Visitor Analytics: Investigating Naturalistic Engagement with Interactive Tabletop Science Exhibits
多模式访客分析:研究交互式桌面科学展览的自然参与
- 批准号:
1713545 - 财政年份:2018
- 资助金额:
$ 145.65万 - 项目类别:
Continuing Grant
Improving Science Problem Solving with Adaptive Game-Based Reflection Tools
使用基于游戏的自适应反思工具提高科学问题的解决能力
- 批准号:
1661202 - 财政年份:2017
- 资助金额:
$ 145.65万 - 项目类别:
Continuing Grant
Collaborative Research: PRIME: Engaging STEM Undergraduate Students in Computer Science with Intelligent Tutoring Systems
合作研究:PRIME:利用智能辅导系统让 STEM 本科生学习计算机科学
- 批准号:
1626235 - 财政年份:2016
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
ENGAGE: A Game-based Curricular Strategy for Infusing Computational Thinking into Middle School Science
ENGAGE:将计算思维融入中学科学的基于游戏的课程策略
- 批准号:
1640141 - 财政年份:2016
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Collaborative Research: Big Data from Small Groups: Learning Analytics and Adaptive Support in Game-based Collaborative Learning
协作研究:来自小组的大数据:基于游戏的协作学习中的学习分析和自适应支持
- 批准号:
1561655 - 财政年份:2016
- 资助金额:
$ 145.65万 - 项目类别:
Continuing Grant
相似国自然基金
基底外侧杏仁核区神经微环路在电针改善幼年氯胺酮麻醉暴露所致青春期焦虑中的作用机制研究
- 批准号:82304924
- 批准年份:2023
- 资助金额:30 万元
- 项目类别:青年科学基金项目
n-3多不饱和脂肪酸重塑Drp1介导的骨骼肌线粒体稳态改善老年肌少症的机制研究
- 批准号:82304114
- 批准年份:2023
- 资助金额:30 万元
- 项目类别:青年科学基金项目
肝细胞因子ORM2通过抑制Kupffer细胞激活改善非酒精性脂肪性肝炎的作用及机制研究
- 批准号:82300966
- 批准年份:2023
- 资助金额:20 万元
- 项目类别:青年科学基金项目
基于呼吸道菌群失衡介导NLRP3炎症小体激活探讨清肺涤痰治法改善哮喘气道炎症的作用机制
- 批准号:82304934
- 批准年份:2023
- 资助金额:30 万元
- 项目类别:青年科学基金项目
中药补骨脂成分次苷酸查尔酮靶向TAOK1改善肿瘤恶病质肌萎缩的作用研究
- 批准号:82374085
- 批准年份:2023
- 资助金额:48 万元
- 项目类别:面上项目
相似海外基金
数理・情報教育を機能させる大学生のメタ認知能とその伸長へと導く授業改善手法の開発
使数学与信息教育有效的大学生元认知能力的发展及促进其发展的教学改进方法
- 批准号:
24K06284 - 财政年份:2024
- 资助金额:
$ 145.65万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
児童生徒の心停止の救命率改善に向けた疫学研究:網羅的データベースの構築と分析
提高儿童心脏骤停生存率的流行病学研究:综合数据库的构建与分析
- 批准号:
24K13487 - 财政年份:2024
- 资助金额:
$ 145.65万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
Improving undergraduate student critical thinking and ability to solve environmental problems with fossil records through FossilSketch application
通过 FossilSketch 应用程序提高本科生批判性思维和利用化石记录解决环境问题的能力
- 批准号:
2337105 - 财政年份:2024
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Collaborative Research: Improving Upper Division Physics Education and Strengthening Student Research Opportunities at 14 HSIs in California
合作研究:改善加州 14 所 HSI 的高年级物理教育并加强学生研究机会
- 批准号:
2345092 - 财政年份:2024
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant
Collaborative Research: Improving Upper Division Physics Education and Strengthening Student Research Opportunities at 14 HSIs in California
合作研究:改善加州 14 所 HSI 的高年级物理教育并加强学生研究机会
- 批准号:
2345093 - 财政年份:2024
- 资助金额:
$ 145.65万 - 项目类别:
Standard Grant