Extra Innings: Using Serious Digital Interactions and the Science of Baseball to Teach Science and Mathematics

加时赛:利用严肃的数字交互和棒球科学来教授科学和数学

基本信息

  • 批准号:
    9769084
  • 负责人:
  • 金额:
    $ 79.35万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
  • 财政年份:
    2018
  • 资助国家:
    美国
  • 起止时间:
    2018-08-23 至 2021-07-31
  • 项目状态:
    已结题

项目摘要

ABSTRACT Extra Innings: Using Serious Gaming & the Science of Baseball to Teach Science & Mathematics Due to the rapid advances in science, technology, engineering, and mathematics (STEM), the United States has been at the forefront of innovation and technology development in the health and biomedical fields. However, these continuing advances are in jeopardy as there is a growing national shortage of trained STEM workers. While the need for a STEM literate public and STEM workforce grows the education system has not been kept pace with STEM achievement and persistence and U.S. students consistently rank near the bottom of highly developed countries in mathematics and science. Reaching students by middle school is critical for setting them on the pathway to a STEM career, including those in the health research and biomedical fields. To encourage interest in STEM topics and ultimately draw more young people, particularly diverse youth, to STEM and health- related careers youth need learning opportunities that provide motivation by building on their current interests and providing real-word examples and experiences requiring context specific scientific inquiry. This project addresses these critical needs by creating Extra Innings, a serious gaming app that integrates the concepts of and complements a proven STEM curriculum, the Arizona Diamondbacks/Science of Sports Science of Baseball, developed for use with middle school students, that is aligned with the Common Core standards, National Science Education Standards, and Next Generation Science Standards. This game-delivered STEM curriculum will leverage the widespread interest in sports and video games to expand STEM learning opportunities for and motivate young students at a critical age when they are making decisions about their interest in STEM. The project is proposing to complete development of a mobile app-based serious game with a series of mini-games, each providing experiential learning around a baseball and math, science, or health concept. For example, students learn about physiology and the connection between the brain, eyes, and nervous system through testing their reaction time at fielding a baseball as the ball appears on the screen. Users also can explore a realistic virtual environment, based on an actual MLB stadium, and can interact with those involved in STEM related professions within baseball such as physical therapists and team doctors. In Phase I the prototype mobile game was successfully developed with three mini-games based on extensive formative research, and was pilot tested with diverse youth. Results showed the game was successful in increasing STEM knowledge and attitudes. This Phase II project will complete the game development with nearly 20 educational challenges, motivating prizes, “just for fun” mini-games, and will produce iOS, Android, and virtual reality versions of the game. In addition the project will conduct a rigorous evaluation and establish the commercial model which includes purchase and sponsorship by Major League Baseball and its franchises, as was the case with the original in-person curriculum.
摘要额外局:使用认真的游戏和棒球科学来教授科学与数学 由于科学,技术,工程和数学(STEM)的迅速发展,美国有 我们处于健康和生物医学领域的创新和技术发展的最前沿。然而, 由于训练有素的STEM工人短缺,这些持续的进步遭到了危险。 虽然需要STEM识字公众和STEM劳动力发展,但尚未保持教育体系 以STEM成就和持久性的步伐,美国学生一贯排名很高 数学和科学领域的发达国家。在中学上吸引学生对于设定他们至关重要 在进入STEM职业的道路上,包括健康研究和生物医学领域的途径。鼓励 对STEM主题的兴趣,并最终吸引更多的年轻人,特别是潜水年轻人,以茎和健康 - 相关职业青年需要学习机会,通过建立目前的利益来提供动力 并提供现实的示例和经验,需要具体的科学探究。这个项目 通过创建额外的局面来满足这些关键需求,这是一个严肃的游戏应用程序,该应用程序整合了 并完成了一个经过验证的STEM课程,亚利桑那响尾蛇/棒球运动科学科学, 开发用于与中学生一起使用的,这与公共核心标准一致 科学教育标准和下一代科学标准。此游戏的STEM课程 将利用体育和视频游戏的广泛兴趣来扩大STEM学习机会和 当年轻学生对自己对STEM的兴趣做出决定时,激励年轻学生。这 项目建议通过一系列迷你游戏,完成基于移动应用的认真游戏的开发, 每个都为围绕棒球和数学,科学或健康概念提供专家学习。例如, 学生通过测试学习生理学以及大脑,眼睛和神经系统之间的联系 当球出现在屏幕上时,他们在踢棒球方面的反应时间。用户还可以探索现实 虚拟环境,基于实际的MLB体育场,可以与与STEM相关的人互动 棒球内的专业,例如物理治疗师和团队医生。在第一阶段的原型手机游戏 通过基于广泛格式的研究成功开发了三个小型游戏,并经过试点测试 与潜水员青年。结果表明,游戏在增加了STEM知识和参加会议方面取得了成功。这 第二阶段项目将通过近20个教育挑战完成游戏开发,激励价格, “只是为了娱乐”的迷你游戏,并将生产游戏的iOS,Android和虚拟现实版本。另外 项目将进行严格的评估,并建立包括购买和 美国职棒大联盟及其特许经营的赞助,就像原始的面对面课程一样。

项目成果

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Jill Denner其他文献

Jill Denner的其他文献

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{{ truncateString('Jill Denner', 18)}}的其他基金

"Extra Innings”: Using Serious Gaming and the Science of Baseball to Teach Science and Mathematics
“额外局数 —:利用严肃的游戏和棒球科学来教授科学和数学
  • 批准号:
    9067125
  • 财政年份:
    2016
  • 资助金额:
    $ 79.35万
  • 项目类别:

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