Developing Authoring Function and CSCL Function of the IAG system and Implementation of Instructional Materials for "Teaching Method of Information Study" as their Application

IAG系统的创作功能和CSCL功能的开发及其应用《信息学教学法》教材的实现

基本信息

  • 批准号:
    18500702
  • 负责人:
  • 金额:
    $ 1.77万
  • 依托单位:
  • 依托单位国家:
    日本
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
  • 财政年份:
    2006
  • 资助国家:
    日本
  • 起止时间:
    2006 至 2007
  • 项目状态:
    已结题

项目摘要

The purposes of this study are as follows:(1). Adding an authoring function to the IAG in order to encourage teachers to use the Instructional Activities Game [IAG] in their lessons.(2). Improving and extending the functions of the IAG so as to be used by teachers as a tool for exchanging ideas, comments, and lesson studies in order to improve their lesson plans and generalize their experience in ID tasks.(3). Developing new dialog interfaces of the IAG in order to use them in mathematics education and so on.(4). Conducting an experiment to verify the effect of the new functions.As for (1) and (2), new dialog interfaces for describing lesson plans were added to the Decision Making Game [DMG], which is one of two modes of the IAG. In addition, the format for describing DMG game materials as on plans was defined and, as well as a new function to generate the source code of the DMG game board was added to the Simulated Teaching Game [STG], which is the other mode of the IAG. Moreover the function of the IAG was extended in order to allow a lesson planner to designate the range of individuals who were able to access his/her lesson plan to comment and advise on it.Concerning (3), three dialog interfaces such as a concept map tool, a graph drawing tool and a mathematical formula were added, and an instructional strategy utilizing these tools was proposed to assist learners in acquiring analogical thinking.Regarding (4), an experiment was conducted to verify the effect of these new functions for sharing lesson plans as virtual lessons and receiving informative feedback from co-members. The result revealed that lesson plans written in the post-test were better than those written in the pre-test. It was also confirmed by another experiment that student teachers could make teaching materials of IAG by using the authoring function.
本研究的目的如下:(1).为IAG添加创作功能,以鼓励教师在课堂上使用教学活动游戏[IAG]。(2).改进和扩展IAG的功能,使教师能够将其作为交流想法、评论和课程研究的工具,以改进他们的教案并概括他们在ID任务中的经验。(3)。开发新的IAG对话界面,以便将其应用于数学教育等领域。(4).进行实验验证新功能的效果。对于(1)和(2),决策游戏[DMG]中添加了用于描述教案的新对话框界面,决策游戏是IAG的两种模式之一。此外,还定义了按计划描述DMG游戏材料的格式,并在模拟教学游戏[STG]中添加了生成DMG游戏板源代码的新功能,这是另一种模式。 IAG。此外,IAG 的功能得到了扩展,以便允许课程计划者指定能够访问他/她的课程计划以对其进行评论和建议的个人范围。关于(3),三个对话界面,例如概念增加了地图工具、图形绘制工具和数学公式,并提出了利用这些工具的教学策略,帮助学习者获得类比思维。针对(4),进行了实验来验证这些新共享功能的效果。作为虚拟课程和接收的课程计划来自共同成员的信息反馈。结果显示,后测所写的教案比前测所写的教案要好。另一项实验也证实,实习教师可以利用创作功能来制作IAG教材。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Generation of a Game Script for IAG which Reflects the Instructional Strategies of Designe
为 IAG 生成反映 Designe 教学策略的游戏脚本
  • DOI:
  • 发表时间:
    2007
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Toshiki Matsuda;Natsuko Ishii;and Kenji Goto;Tomohito Uchino and Toshiki Matsuda;榮永道子;Toshiki Matsuda;松田稔樹;松田稔樹;松田稔樹;松田稔樹;Toshiki Matsuda
  • 通讯作者:
    Toshiki Matsuda
小・中・高校でのゲーミング・シミュレーションの活用と授業・教材の設計
中小学游戏模拟的运用及课程教材设计
Stepwise Introduction of Practice-teaching Experience : using Instructional Activities Game as a PBL aid
实践教学经验的逐步介绍:以教学活动游戏作为PBL辅助
  • DOI:
  • 发表时间:
    2008
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Natsuko;Ishii;Toshiki;Matsuda
  • 通讯作者:
    Matsuda
授業実践・授業研究・教師教育をつなぐための教授活動ゲームの機能拡張
拓展教学活动游戏功能,连接课堂实践、课堂研究和教师教育
Tamada Instructional Methods of Information Ethics / Morals and their Effects on Pupils' Attitude to Information and Communication Technology
玉田信息伦理/道德教学方法及其对学生信息和通信技术态度的影响
  • DOI:
  • 发表时间:
    2007
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Toshiki;Matsuda;Michiko;Einaga;Kazue
  • 通讯作者:
    Kazue
{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

MATSUDA Toshiki其他文献

MATSUDA Toshiki的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('MATSUDA Toshiki', 18)}}的其他基金

Building Models for Cultivating Ways of Viewing and Thinking in Each Subject Area and its Application to Simulated Teaching Games
各学科领域观察与思维方式培养模型的构建及其在模拟教学游戏中的应用
  • 批准号:
    23501137
  • 财政年份:
    2011
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Development of Assessment System for Teachers' Instructional Competencies Based on the Instructional Activities Game System
基于教学活动游戏系统的教师教学能力评价系统开发
  • 批准号:
    20500831
  • 财政年份:
    2008
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Development of "Instructional Activities Game" for supporting student teachers who go to practice teaching from comprehensive universities.
开发“教学活动游戏”,支持综合性大学实习教师前往实践教学。
  • 批准号:
    16500579
  • 财政年份:
    2004
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Supporting System for Developing Instructional Materials of "Information Study" based on Learning Model of Information Literacy
基于信息素养学习模式的“信息学”教材开发支撑系统
  • 批准号:
    13558013
  • 财政年份:
    2001
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Integrated teacher training system for design-implementation-improvement of a lesson
课程设计-实施-改进的一体化教师培训体系
  • 批准号:
    13680229
  • 财政年份:
    2001
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Developing New Training Functions for Instructiona Design System Corresponing to Various Types of Users and Classes
开发对应各类用户、各类班级的教学设计系统新训练功能
  • 批准号:
    11680211
  • 财政年份:
    1999
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Development of Teacher Training Curriculum and Assignment Test for Informatics Education
信息学教育教师培训课程及作业测试的开发
  • 批准号:
    09558012
  • 财政年份:
    1997
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Development and Evaluation of Teacher Training System for Instructional Design Based on an Protocol Analysis of Designing Task
基于设计任务协议分析的教学设计教师培训体系开发与评价
  • 批准号:
    07680221
  • 财政年份:
    1995
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
Development of Diagnozing and Training System for Instructional Activities
教学活动诊断与培训系统的开发
  • 批准号:
    04558039
  • 财政年份:
    1992
  • 资助金额:
    $ 1.77万
  • 项目类别:
    Grant-in-Aid for Developmental Scientific Research (B)

相似国自然基金

病毒介导的无需组织培养的植物基因编辑递送系统开发
  • 批准号:
    32371512
  • 批准年份:
    2023
  • 资助金额:
    50 万元
  • 项目类别:
    面上项目
基于引导编辑的高效基因敲除系统开发及MSTN基因敲除绵羊创制
  • 批准号:
    32302713
  • 批准年份:
    2023
  • 资助金额:
    30 万元
  • 项目类别:
    青年科学基金项目
面向国际中文教育的汉字智能导学系统开发及应用研究
  • 批准号:
    62367001
  • 批准年份:
    2023
  • 资助金额:
    30 万元
  • 项目类别:
    地区科学基金项目
基于深度学习的造血谱系细胞动态识别系统开发及应用研究
  • 批准号:
    82370106
  • 批准年份:
    2023
  • 资助金额:
    49 万元
  • 项目类别:
    面上项目
基于附着体元件的猪高效引导编辑系统开发及优化
  • 批准号:
    32302705
  • 批准年份:
    2023
  • 资助金额:
    30 万元
  • 项目类别:
    青年科学基金项目

相似海外基金

Practice Wellness: Equipping home visitors with skills in reflective coaching, parent mediated child development, and occupational wellness to strengthen child outcomes among low-resourced families
实践健康:为家庭访客提供反思性辅导、家长介导的儿童发展和职业健康方面的技能,以增强资源匮乏家庭的儿童成果
  • 批准号:
    10820982
  • 财政年份:
    2023
  • 资助金额:
    $ 1.77万
  • 项目类别:
A Hybrid Effectiveness-Implementation RCT of Virtual Interview Training for Autistic Transition-Age Youth
针对自闭症过渡年龄青少年的虚拟面试培训的混合有效性实施随机对照试验
  • 批准号:
    10643547
  • 财政年份:
    2023
  • 资助金额:
    $ 1.77万
  • 项目类别:
A Digital Health Technology to Prevent Family Violence and Improve Child Mental Health
预防家庭暴力、改善儿童心理健康的数字健康技术
  • 批准号:
    10604116
  • 财政年份:
    2023
  • 资助金额:
    $ 1.77万
  • 项目类别:
Artificial Intelligent Augmented Reality Police E-Trainer for Culturally Competent De-Escalation and Non-Lethal Force Police Training to Eradicate Police Violence Against Black Males
人工智能增强现实警察电子培训器,用于文化能力降级和非致命武力警察培训,以消除警察针对黑人男性的暴力行为
  • 批准号:
    10601754
  • 财政年份:
    2022
  • 资助金额:
    $ 1.77万
  • 项目类别:
Applied Social Cognitive Skills in the Workplace for Transition-Aged Youth with Autism Spectrum Disorder
患有自闭症谱系障碍的过渡年龄青年在工作场所的应用社会认知技能
  • 批准号:
    10304455
  • 财政年份:
    2021
  • 资助金额:
    $ 1.77万
  • 项目类别:
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了