STEM Escape: Immersing urban and rural families in a biomedical mystery
STEM 逃亡:让城乡家庭沉浸在生物医学之谜中
基本信息
- 批准号:10663933
- 负责人:
- 金额:$ 25.96万
- 依托单位:
- 依托单位国家:美国
- 项目类别:
- 财政年份:2019
- 资助国家:美国
- 起止时间:2019-08-01 至 2025-06-30
- 项目状态:未结题
- 来源:
- 关键词:AcademyAdoptionAgeAwarenessBiologicalBiologyBiomedical ResearchBooksCaliforniaCareer ChoiceCaregiversCollaborationsCommunicationCommunity Health EducationCountryCritical ThinkingDevelopmentDisease ProgressionEducationEducational process of instructingElectronic MailEmerging Communicable DiseasesEvaluationEvolutionExhibitsExtended FamilyFamilyFamily memberFundingGoalsGrantHomeInstitutionInvestigationKansasKnowledgeLanguageLearningLibrariesLifeMedicalMedical ResearchMedicineModelingMorphologic artifactsMuseumsNatural HistoryPaleontologyPatternPlayProcessResearchResearch ActivityResearch PersonnelResourcesRoleRuralSTEM gameScienceSeriesSiteSourceTeenagersTimeTravelUnderserved PopulationUnited States National Institutes of HealthUniversitiesVisitWheelchairsWorkYouthbilingualismcareercareer awarenessdesignexperiencefollow-upimprovedinformal learninginnovationinterestiterative designlearning outcomenovelrural familiesscience educationskillssuburbvirtual reality game
项目摘要
Escape rooms are an engaging and increasingly popular game format in which a team of
players is “locked” in a room and challenged to solve a series of narrative-embedded puzzles encoded
in the room's artifacts in order to “escape” within a set period of time. The University of California
Museum of Paleontology, with partners University of Kansas Natural History Museum and the California
Academy of Sciences, aim to develop, evaluate, and disseminate a “serious game” (i.e., a game
designed for a purpose other than entertainment) based on the escape room model. Our
traveling/loanable pop-up escape room and associated extension activities will engage diverse families
(ages 8 and up) in museums and libraries in solving a biomedical mystery that teaches fundamental
concepts in biology, engages critical-thinking and collaboration skills, and stimulates interest in
biomedical careers. STEM Escape will address NGSS-aligned content central to medical research – in
particular, it will communicate basic concepts regarding evolutionary relationships, a topic with
relevance to a wide variety of medical applications, such as determining the source of emerging
infectious diseases, tracking the progression of disease within a host, and identifying new medicines.
The project is designed to lay the groundwork for extended family interactions surrounding
scientific content and biomedical careers. The immersive game will be supplemented by a set of solo
and docent-led follow-up activities that reinforce key concepts and emphasize connections between
players' experience in the game and biomedical research careers. Learners will also receive takeaway
media (e.g., activity book) that highlights a diverse set of NIH-funded researchers whose work directly
relies on evolutionary patterns/processes. Caregivers will have the option of receiving a follow-up email
with free at-home activities. The themed inflatable pop-up room will be wheelchair-accessible and all
materials will be bilingual in English and Spanish.
The STEM Escape experience will be developed with and for the diverse audiences visiting
urban/suburban natural history museums and libraries, as well as with and for rural families, whom we
will reach through rural libraries. The project will also produce and evaluate a suite of support materials
to facilitate institutional adoption and deployment of the experience. Nine host sites across the country
have committed to hosting the room (with an additional two sites in the planning stages), and after the
life of the grant, the room will continue to make an impact as a rentable traveling exhibit. Long term, this
project will improve the public's understanding of medically relevant evolutionary content, increase
interest in biomedical careers, particularly among underserved groups targeted, and improve our
understanding of how immersive games can be used to serve educational objectives.
逃生室是一种引人入胜且越来越受欢迎的游戏形式
玩家被“锁定”在一个房间里,并挑战了解决一系列编码的叙述性拼图
为了在设定的时间内“逃脱”房间的伪像。加利福尼亚大学
古生物学博物馆,堪萨斯大学自然历史博物馆和加利福尼亚
科学院的旨在开发,评估和传播“严肃的游戏”(即游戏
基于逃生室模型而设计的目的是娱乐。我们的
旅行/可贷式弹出式逃生室和相关的扩展活动将吸引潜水员家庭
(8岁及以上)在博物馆和图书馆中,以解决一个教导基本的生物医学之谜
生物学的概念,参与批判性思维和协作技巧,并激发人们对
生物医学职业。 STEM Escape将解决与NGSS的一致内容有关医学研究的中心 -
特别是,它将传达有关进化关系的基本概念,这是一个主题
与各种医疗应用相关,例如确定新兴的来源
传染病,跟踪宿主中疾病的进展以及识别新药物。
该项目旨在为围绕大家庭互动奠定基础
科学内容和生物医学职业。身临其境的游戏将由一组独奏补充
以及以讲师为主导的后续活动,以加强关键概念并强调之间的联系
玩家在游戏和生物医学研究职业方面的经验。学习者还将获得外卖
媒体(例如,活动书)突出了一套由NIH资助的研究人员,他们的工作直接
依靠进化模式/过程。看护人将可以选择接收后续电子邮件
提供免费的家庭活动。主题充气弹出室将是轮椅通信的
材料将以英语和西班牙语为双语。
STEM逃生经验将与潜水员一起访问和参观的潜水
城市/郊区自然历史博物馆和图书馆,以及我们的农村家庭,我们
将通过粗糙的图书馆到达。该项目还将生产并评估一套支持材料
促进体验和部署经验。全国九个主机站点
致力于主持房间(计划阶段中有两个站点),之后
赠款的生活,房间将继续作为租赁展览产生影响。长期,这个
项目将提高公众对医学相关进化论的理解,增加
对生物医学职业的兴趣,尤其是针对服务不足的群体,并改善我们
了解如何使用沉浸式游戏来实现教育目标。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Lisa Diane White其他文献
Lisa Diane White的其他文献
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{{ truncateString('Lisa Diane White', 18)}}的其他基金
STEM Escape: Immersing urban and rural families in a biomedical mystery
STEM 逃亡:让城乡家庭沉浸在生物医学之谜中
- 批准号:
10452621 - 财政年份:2019
- 资助金额:
$ 25.96万 - 项目类别:
STEM Escape: Immersing urban and rural families in a biomedical mystery
STEM 逃亡:让城乡家庭沉浸在生物医学之谜中
- 批准号:
10250316 - 财政年份:2019
- 资助金额:
$ 25.96万 - 项目类别:
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