Increasing Children's Activity During CD-ROM Action Game
在CD-ROM动作游戏中增加儿童的活动
基本信息
- 批准号:6337671
- 负责人:
- 金额:$ 10万
- 依托单位:
- 依托单位国家:美国
- 项目类别:
- 财政年份:2001
- 资助国家:美国
- 起止时间:2001-09-15 至 2002-03-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Longitudinal research suggests modest amounts of lifestyle activity will improve health, while sedentary lifestyles dramatically increase health risks. Adults are resistant to active lifestyles and treatment of disease in adulthood is difficult and costly to treat. Research shows many life skills are learned very early in life; therefore, efforts should be placed on developing an active lifestyle in children. Since children are more adaptable to changes in lifestyle than adults, and because prevention is more beneficial than treatment, we believe young children are the ideal recipients of an interactive game which requires and inspires the players to be physically active. Health professionals are decrying the fact that children engage in media games, thus increasing their propensity toward sedentary lifestyles. Rather than "fight" the trend toward media games, our proposed game " Woolbear Mountain" is constructed to require physical activity in the players during the actual gameplay. It will ask them to perform various fun, age-appropriate and safe active motions in order to empower their on- screen characters with various attributes or powers to overcome obstacles in the game. The major goal of phase I is to demonstrate by field research that the target audience will, in fact, engage willingly and enthusiastically in these physical activities in the context of an engaging, age-appropriate interactive game. Phase II will test the sustainable pro health effects of the game intervention over time. We have reason to believe that such a breakthrough game will find a large audience in Phase III. PROPOSED COMMERCIAL APPLICATIONS: Commercial applications:1.COMPACT will commercialize the Woolybear Mountain activity game through its Web Site and will Cassady & Greene distributors for the School Market. 2. NASPE will promote & distribute the program to teachers and we'll develop auxilliary material and educational use for distribution in schools. 3. Shape Up America,! and Santa Monica Orthopedic & Sports Medicine Group are also interested.
纵向研究表明,适度的生活方式活动将改善健康,而久坐的生活方式大大增加了健康风险。成年人对积极的生活方式有抵抗力,成年后对疾病的治疗很难治疗。研究表明,许多生活技能在很早的时候就学到了。因此,应努力为儿童发展积极的生活方式而做出努力。由于孩子比成人更适合生活方式的变化,而且由于预防比治疗更有益,因此我们认为幼儿是互动游戏的理想接受者,这需要并激发玩家的身体活跃。卫生专业人员正在谴责儿童参加媒体游戏的事实,从而增加了他们对久坐生活方式的倾向。我们拟议的游戏“ Woolbear Mountain”不是“战斗”媒体游戏的趋势,而是在实际游戏玩法中需要体育锻炼。它将要求他们执行各种有趣的,适合年龄的和安全的活动动作,以使其具有各种属性或功能的屏幕字符能够克服游戏中的障碍。第一阶段的主要目的是通过现场研究证明,目标受众实际上将在引人入胜的,适合年龄的互动游戏的背景下愿意和热情地从事这些体育活动。第二阶段将随着时间的推移测试游戏干预的可持续健康效果。我们有理由相信,这种突破性的游戏将在第三阶段中吸引大量观众。拟议的商业应用程序:商业应用程序:1。Compact将通过其网站将Woolybear Mountain Activity游戏商业化,并将在学校市场上为Cassady&Greene分销商商业化。 2。NASPE将向教师促进和分发该计划,我们将开发辅助材料和教育用途,用于在学校分发。 3.塑造美国,!和圣塔莫尼卡骨科和运动医学小组也很感兴趣。
项目成果
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{{ truncateString('ROBERT RAGER', 18)}}的其他基金
CD Attention Trainer Improves Older Adults Memory
CD 注意力训练器可提高老年人的记忆力
- 批准号:
6691810 - 财政年份:2003
- 资助金额:
$ 10万 - 项目类别:
CD Attention Trainer Improves Older Adults Memory
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7108319 - 财政年份:2002
- 资助金额:
$ 10万 - 项目类别:
CD Attention Trainer Improves Older Adults Memory
CD 注意力训练器可提高老年人的记忆力
- 批准号:
7247897 - 财政年份:2002
- 资助金额:
$ 10万 - 项目类别:
Memory Impairment Screen and Decision Support CD-ROM
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- 批准号:
6337662 - 财政年份:2001
- 资助金额:
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On-Line Web Course Improves Older Persons Memory Skills
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6649669 - 财政年份:1999
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ON LINE WEB COURSE IMPROVES OLDER PERSON MEMORY SKILLS
在线网络课程提高老年人的记忆能力
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2863994 - 财政年份:1999
- 资助金额:
$ 10万 - 项目类别:
On-Line Web Course Improves Older Persons Memory Skills
在线网络课程提高老年人的记忆能力
- 批准号:
6550592 - 财政年份:1999
- 资助金额:
$ 10万 - 项目类别:
CDROM ENHANCES EXERCISE AND MEMORY IN THE ELDERLY
CDROM 增强老年人的运动能力和记忆力
- 批准号:
2855054 - 财政年份:1999
- 资助金额:
$ 10万 - 项目类别:
CD ROM MONITOR IMPROVES OLDER PERSONS MEMORY READINESS
CD ROM 监视器可提高老年人的记忆能力
- 批准号:
2002238 - 财政年份:1997
- 资助金额:
$ 10万 - 项目类别:
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