Bumpy Screen: Dynamic 3D folding screen display system responds emotionally as living entity
凹凸屏幕:动态3D折叠屏显示系统像生命实体一样有情感反应
基本信息
- 批准号:17200005
- 负责人:
- 金额:$ 29.04万
- 依托单位:
- 依托单位国家:日本
- 项目类别:Grant-in-Aid for Scientific Research (A)
- 财政年份:2005
- 资助国家:日本
- 起止时间:2005 至 2007
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The purpose of this research is the development of the new image device system that moves bumpily the screen reacting on projected image and spectator with continuous, organic, and dynamic movement. The screen aimed at the shape of "Folding screen" that was a traditional fixture and furniture of Japan. Because the folding screen could stand alone and it had the function of the module of division and connection.Outline of research1. Research on image content on bumpy screen(1) Generation of effective projection CG image. One of most effective image is a simulation of the interaction between the biological sculpture model and the fluid.(2) Experiment concerning visual effects of folding screen to which image is transformed according to change in spectator's movement and position by generation of binocular vision CG image using lenticular lens.2. Research on operation of bumpy screen(1) Experiments on basic operation of control bumpiness of screen by linear actuator.(2) Mounting of system that drives bumpiness of screen with matrix of small air cylinder.3. Exhibition as presentation of research resultsAt first, bumpy screen system was accepted to the art gallery section of ACM-SIGGRAPH2006, and research results were reported by the participation such as SIGGRAPH2006, SIGGRAPH2007, SIGGRAPH2008 and ASIAGRAPH2008 in a lot of exhibitions.The screen is capable of presenting 3D forms in just about video frame rate. It is also interactive and a number of users can interact physically with display and screen images at the same time. We separate system of image projection that provide high-resolution image and system of screen actuation that provide dynamic motion. Therefore we can achieve great performance.This results can expect not only the application to the media art and the contents industry but also the possibilities of giving new value to the traditional culture of Japan.
这项研究的目的是开发新的图像设备系统,该系统可以颠簸地移动屏幕,对投影图像和观众进行连续、有机和动态的运动做出反应。屏风的形状是日本传统的固定装置和家具“屏风”的形状。由于折叠屏可以独立存在,并且具有分割和连接模块的功能。凹凸屏幕图像内容研究(1)有效投影CG图像的生成。最有效的图像之一是模拟生物雕塑模型与流体之间的相互作用。(2)通过生成双目视觉CG图像,根据观看者的运动和位置的变化来变换图像的折叠屏幕的视觉效果实验使用双凸透镜.2。凹凸屏操作研究(1)线性执行器控制屏幕凹凸基本操作实验。(2)小气缸矩阵驱动屏幕凹凸系统的安装。3.研究成果展示展览首先,凹凸屏系统被ACM-SIGGRAPH2006艺术画廊单元接受,并通过参加SIGGRAPH2006、SIGGRAPH2007、SIGGRAPH2008、ASIAGRAPH2008等多个展览报道研究成果。以大约视频帧速率呈现 3D 形式。它也是交互式的,许多用户可以同时与显示器和屏幕图像进行物理交互。我们将提供高分辨率图像的图像投影系统和提供动态运动的屏幕驱动系统分开。因此我们能够取得出色的表现。这一成果不仅可以期待在媒体艺术和内容产业中的应用,而且还可以期待为日本的传统文化赋予新的价值的可能性。
项目成果
期刊论文数量(57)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Gemono Dance
杰莫诺舞
- DOI:
- 发表时间:2006
- 期刊:
- 影响因子:0
- 作者:Jun Yano;Yoichiro Kawaguchi;Yoichiro Kawaguchi;Yoichiro Kawaguchi
- 通讯作者:Yoichiro Kawaguchi
Simulation techniques of generation of behavior for unitable artificial life
统一人工生命行为生成模拟技术
- DOI:
- 发表时间:2006
- 期刊:
- 影响因子:0
- 作者:Shunsuke ohno;Yoichiro Kawaguchi
- 通讯作者:Yoichiro Kawaguchi
Texture Modeling of Echinoderm Shells with Projections
带投影的棘皮动物贝壳纹理建模
- DOI:
- 发表时间:2005
- 期刊:
- 影响因子:0
- 作者:Masayuki TAKAGI;Yoichiro KAWAGUCHI
- 通讯作者:Yoichiro KAWAGUCHI
Simulation techniques of generation of behavior fro unitable artificial life
统一人工生命行为生成模拟技术
- DOI:
- 发表时间:2006
- 期刊:
- 影响因子:0
- 作者:Shunsuke Ohno;Yoichiro Kawaguchi
- 通讯作者:Yoichiro Kawaguchi
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KAWAGUCHI Yoichiro其他文献
KAWAGUCHI Yoichiro的其他文献
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Creation and Technologies for a digital teahouse with traditional styles
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20240012 - 财政年份:2008
- 资助金额:
$ 29.04万 - 项目类别:
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