WORKSHOP: Doctoral Consortium at the IEEE VR 2015 Conference

研讨会:IEEE VR 2015 会议上的博士联盟

基本信息

  • 批准号:
    1539239
  • 负责人:
  • 金额:
    $ 2.22万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2015
  • 资助国家:
    美国
  • 起止时间:
    2015-03-15 至 2016-02-29
  • 项目状态:
    已结题

项目摘要

This is funding to support participation by approximately 9 graduate students from the United States (along with 7 graduate students from non-US institutions and 5 senior members of the academic and industrial research communities as mentors, for whom funding is not requested from NSF), in a Doctoral Consortium (workshop) to be held in conjunction with the IEEE Virtual Reality 2015 conference that will take place March 23-27 in Arles, France, and which is collocated since 2006 with the IEEE Symposium on 3D User Interface. Virtual reality (VR) is a multidisciplinary field involving human-centered computer simulations that seek to imitate or augment real world senses (usually sight, sound, and touch) and experiences. VR research includes developing and assessing methods and systems, and facilitating and understanding user perceptions, beliefs, and behaviors. First organized by the IEEE Computer Society in 1993 and held annually since 1995, IEEE Virtual Reality is the premier international conference and exhibition in this field and includes technical paper presentations, workshops, tutorials, research demonstrations, and exhibits from industry. More information about the conference may be found online at http://www.ieeevr.org/2015. The goal of the Doctoral Consortium is to provide an interactive and supportive mentoring opportunity for mid-level graduate students in virtual reality, to afford these students a valuable opportunity to get independent perspectives on their research from senior individuals with a wide collective breadth and depth of knowledge, and to build a cohort of young researchers within the VR community. Special efforts have been made by the organizers to achieve diversity among the students across institutions, and to recruit participants from groups traditionally underrepresented in the field of computer science, including women, persons of color, and people with disabilities.This year's IEEE VR Doctoral Consortium is inspired by builds on the successful format of the first two such events, which were also supported by NSF. The main activities of the DC will take place on Tuesday, March 24, immediately prior to the start of the IEEE VR conference proper and in parallel with the second day of the IEEE Symposium on 3D User Interfaces. A dinner will be held the previous evening to welcome the students and provide initial mentorship and tips for networking at the conference, and additional smaller activities will take place at scattered times over the rest of the week. The workshop will include morning and afternoon sessions in which each student presents his/her work to the other student participants and a panel of senior VR researchers, with sufficient time set aside after each talk for discussion and constructive feedback that addresses the strengths of the work, challenges and issues that may arise, and implications of the results. A group working lunch attended by all the students and mentors will be particularly valuable for unifying the individual goals and projects presented within the group as part of a "big picture" envisioning of the future of the field over the next 10-20 years. Each student will also be asked to prepare a poster on his/her research that will be on display during the conference as part of the poster sessions, and to submit a short (2-page) abstract to be archived in the IEEE Digital Library. In an effort to enable student participants to discuss their work and plans freely, an explicit requirement in selecting the mentors has been that none of them is a current advisor (formal or informal) of any of the participating students.
这是为了支持美国大约9名来自美国的研究生(以及来自非美国机构的7名研究生和5位学术和工业研究社区的高级成员作为导师,不要求NSF的资金),在一个博士联盟(Workshop)中,与IEE EEE Firtual colland at the Is colllist and Colllist and Contrip and Contrip the Commation and Commatie the 3月23日,这是3月23日,这是一家博士联盟(Workshop)。 2006年在3D用户界面上的IEEE研讨会。 虚拟现实(VR)是一个多学科领域,涉及以人为本的计算机模拟,试图模仿或增强现实世界的感官(通常是视觉,声音和触摸)和经验。 VR研究包括开发和评估方法和系统,以及促进和理解用户的看法,信念和行为。 IEEE虚拟现实是由IEEE计算机协会于1993年首次组织,并每年举行一次,是该领域的主要国际会议和展览,其中包括技术论文演讲,讲习班,教程,研究示范和行业展览。 有关会议的更多信息,请参见http://www.ieeeevr.org/2015。 博士联盟的目标是为虚拟现实中的中级研究生提供一个互动和支持的指导机会,使这些学生有一个宝贵的机会,以从具有广泛的集体广度和知识的高级个人那里获得独立的研究,并在VR社区中建立了一群年轻的研究人员。 组织者已经做出了特殊的努力,以实现跨机构的学生之间的多样性,并从传统上在计算机科学领域的人数不足的团体招募参与者,包括女性,有色人种和残疾人。 DC的主要活动将于3月24日(星期二)在适当的IEEE VR会议开始之前,与3D用户界面上的IEEE研讨会的第二天平行。 前一天晚上将举行晚餐,以欢迎学生,并在会议上提供最初的指导和网络技巧,在本周剩下的时间里,将在分散的时间进行其他较小的活动。 研讨会将包括每位学生的早晨和下午会议,其中每个学生向其他学生参与者和高级VR研究人员小组展示他/她的工作,每次讨论和建设性的反馈之后,有足够的时间搁置了时间,以解决工作的优势,可能会带来的挑战和问题以及结果的影响。 所有学生和导师参加的小组工作午餐对于在未来10 - 20年内对该领域的“大图”设想的一部分统一小组中展示的个人目标和项目将特别有价值。 还将要求每个学生在他/她的研究上准备一份海报,该海报将在会议期间作为海报会议的一部分展出,并提交简短(2页)摘要,以在IEEE数字图书馆中存档。 为了使学生参与者能够自由讨论他们的工作和计划​​,选择导师的明确要求是,他们都不是任何参与学生的现任顾问(正式或非正式)。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

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Amy Banic其他文献

Towards Cross-Surface Immersion Using Low Cost Multi-Sensory Output Cues to Support Proxemics and Kinesics Across Heterogeneous Systems
使用低成本多感官输出线索实现跨表面沉浸,以支持跨异构系统的空间关系学和运动学
  • DOI:
  • 发表时间:
    2017
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Rajiv Khadka;James H. Money;Amy Banic
  • 通讯作者:
    Amy Banic
Effects of travel technique on cognition in virtual environments
旅行技术对虚拟环境中认知的影响
  • DOI:
    10.1109/vr.2004.37
  • 发表时间:
    2004
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Catherine A. Zanbaka;Benjamin Lok;Sabarish V. Babu;Dan Xiao;Amy Banic;Larry F. Hodges
  • 通讯作者:
    Larry F. Hodges
To Speak or to Text: Effects of Display Type and I/O Style on Mobile Virtual Humans Nurse Training
说话或发短信:显示类型和 I/O 风格对移动虚拟人护士培训的影响
  • DOI:
  • 发表时间:
    2019
  • 期刊:
  • 影响因子:
    0
  • 作者:
    J. Loyd;Toni Bloodworth;Amy Banic
  • 通讯作者:
    Amy Banic
Bimanual task division preferences for volume selection
用于音量选择的双手任务划分首选项
Prop-Based Egocentric and Exocentric Virtual Object Storage Techniques
基于道具的自我中心和外中心虚拟对象存储技术

Amy Banic的其他文献

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{{ truncateString('Amy Banic', 18)}}的其他基金

REU Site: Design, Create, and Innovate 3-Dimensional User Interfaces to Improve Human Sensory and Motor Performance in Virtual Environments (HUMANS MOVE)
REU 网站:设计、创建和创新 3 维用户界面,以提高虚拟环境中的人类感官和运动表现 (HUMANS MOVE)
  • 批准号:
    2349771
  • 财政年份:
    2024
  • 资助金额:
    $ 2.22万
  • 项目类别:
    Standard Grant
REU Site: Design, Create, and Innovate 3-Dimensional User Interfaces to Improve Human Sensory and Motor Performance in Virtual Environments (HUMANS MOVE)
REU 网站:设计、创建和创新 3 维用户界面,以提高虚拟环境中的人类感官和运动表现 (HUMANS MOVE)
  • 批准号:
    1852579
  • 财政年份:
    2019
  • 资助金额:
    $ 2.22万
  • 项目类别:
    Standard Grant

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    2317080
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    2023
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