Interactive Animation of Shoals Based on Mathematical Ecology
基于数学生态学的浅滩交互动画
基本信息
- 批准号:17500077
- 负责人:
- 金额:$ 1.92万
- 依托单位:
- 依托单位国家:日本
- 项目类别:Grant-in-Aid for Scientific Research (C)
- 财政年份:2005
- 资助国家:日本
- 起止时间:2005 至 2006
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
In this research, we have developed an interactive visual simulation of ecosystems, in which fish schools are visualized with changing the population. In computer graphics, a computer model of coordinated animal motion, which is called the boid algorithm, is a well-known technique and is used in many programs, such as computer games. Although the realistic visualization of flocking creatures is possible using the boid algorithm, the birth, growth, and death of creatures are not taken into consideration. Mathematical ecology deals with population dynamics, the fluctuations of the number of individuals of different species. We developed a interactive visual simulation system in which the schools of fish are formed by the boid algorithm and the numbers of fish are changed with time through their birth, growth, and death based on the Lotka-Volterra's equations. Two kinds of Lotka-Volterra's equations are dealt with: (1) competing two species model and (2) predator-prey model. To add the interaction by the user, the user can change the number of individuals by placing a circular net in the field to capture them and henceforth decreasing the number of individuals. After changing the population, the user can visually see its effect.
在这项研究中,我们开发了一种生态系统的交互式视觉模拟,其中鱼群随着种群数量的变化而可视化。在计算机图形学中,协调动物运动的计算机模型(称为 boid 算法)是一项众所周知的技术,并在许多程序中使用,例如计算机游戏。尽管使用 boid 算法可以实现成群生物的真实可视化,但没有考虑生物的出生、生长和死亡。数学生态学研究种群动态,即不同物种个体数量的波动。我们开发了一个交互式视觉模拟系统,其中鱼群由 boid 算法形成,鱼的数量根据 Lotka-Volterra 方程通过出生、生长和死亡随时间变化。处理两种Lotka-Volterra 方程:(1)竞争两个物种模型和(2)捕食者-被捕食者模型。为了添加用户的交互,用户可以通过在场中放置圆形网来捕获个体来改变个体的数量,并从此减少个体的数量。改变人口后,用户可以直观地看到其效果。
项目成果
期刊论文数量(12)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Approximation of an Aesthetic Curve Segment by a Rational Cubic Bezier Curve Segment
用有理三次贝塞尔曲线段逼近审美曲线段
- DOI:
- 发表时间:2006
- 期刊:
- 影响因子:0
- 作者:渡邉亮一;伊藤雄一;北村喜文;岸野文郎;菊池日出男;N.Yoshida
- 通讯作者:N.Yoshida
Interactive Visual Simualtion of Ecosystems -Visualizing Fish Schools Changing the Populations-
生态系统的交互式视觉模拟-可视化鱼群改变种群-
- DOI:
- 发表时间:2005
- 期刊:
- 影响因子:0
- 作者:N.Yoshida;D.Sato
- 通讯作者:D.Sato
Interactive aesthetic curve segments
- DOI:10.1007/s00371-006-0076-5
- 发表时间:2006-09
- 期刊:
- 影响因子:0
- 作者:N. Yoshida;Takafumi Saito
- 通讯作者:N. Yoshida;Takafumi Saito
Interactive Visual Simulation of Ecosystems - Visualizing Fish Schools Changing the Populations -
生态系统的交互式视觉模拟 - 可视化改变种群的鱼群 -
- DOI:
- 发表时间:2005
- 期刊:
- 影响因子:0
- 作者:Y.Itoh;T.Yamaguchi;Y.Kitamura;F.Kishino;N.Yoshida
- 通讯作者:N.Yoshida
Interactive Visual Simulation of Ecosystems - Visualizing Fish Schools Changing the Populations-
生态系统的交互式视觉模拟 - 可视化改变种群的鱼群 -
- DOI:
- 发表时间:2005
- 期刊:
- 影响因子:0
- 作者:R.Watanabe;Y.Itoh;Y.Kitamura;F.Kishino;H.Kikuchi;N.Yoshida
- 通讯作者:N.Yoshida
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YOSHIDA Norimasa其他文献
YOSHIDA Norimasa的其他文献
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{{ truncateString('YOSHIDA Norimasa', 18)}}的其他基金
Efficient Visual Simulation and Design based on Logarithm Curvature and Torsion Graphs
基于对数曲率和扭转图的高效视觉仿真与设计
- 批准号:
26330149 - 财政年份:2014
- 资助金额:
$ 1.92万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
Automatic shape matching between two 3-dimensional meshes
两个 3 维网格之间的自动形状匹配
- 批准号:
23500133 - 财政年份:2011
- 资助金额:
$ 1.92万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
Representation of a large school and its efficient simulation-Introducing the fractality-
大型学校的表示及其高效模拟-介绍分形-
- 批准号:
19500093 - 财政年份:2007
- 资助金额:
$ 1.92万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
Role of nerve growth factor and nociceptors in the pathogenesis of gastroesophageal reflux disease
神经生长因子和伤害感受器在胃食管反流病发病机制中的作用
- 批准号:
19590729 - 财政年份:2007
- 资助金额:
$ 1.92万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
Role of protease-activated receptor in mucosal injury of upper alimentary tract
蛋白酶激活受体在上消化道黏膜损伤中的作用
- 批准号:
15590672 - 财政年份:2003
- 资助金额:
$ 1.92万 - 项目类别:
Grant-in-Aid for Scientific Research (C)